Dutch Angle
The camera is rolled around the lens axis so the horizon and vertical lines lean, creating tension or disorientation.
Your browser or device can’t display 3D scenes right now. The explanations below still work.
Camera Angles
- 01
Eye Level
Natural and neutral
- 02
High Angle
Look down on the subject
- 03
Low Angle
Look up at the subject
- 04
Bird’s Eye View
View from directly above
- 05
Worm’s Eye View
View from directly below
- 06
Over the Shoulder
Include a character’s shoulder
- 07
Dutch Angle
Camera rolled, horizon tilted
- 08
Hip Level
Camera at waist height
- 09
Knee Level
Camera near the knees
- 10
Ground Level
Lens resting on the ground
- 11
Shoulder Level
Camera at shoulder height
- 12
POV
Camera becomes the character's eyes
- 13
Three-Quarter View
Subject turned about forty-five degrees
- 14
Profile View
Seen from the side
- 15
Back View
Camera behind the subject
